Step-by-step lesson plans: Provides clear guidance for teachers and parents to implement coding and math learning effectively
Screen-free and online coding activities: Offers flexible learning options for both home and school environments
Covers K to 8 grades: Supports a wide age range of learners with tailored activities for each level
Uses concrete tools: Activities involve physical cards and Kaibot for hands-on learning before moving to block coding
No prior coding knowledge required: Accessible to beginners and parents, making it easy to integrate into any learning setting
“First Steps in Coding through Mathematical Thinking and Game-Based Learning” is a 10 chapter, 300 page eResource, which contains step-by-step information, ideas, lesson plans and activities.
Written by Rudy Neufeld.
Think mathematically through problems and solve tasks within game-based learning.