Step-by-step coding examples inspired by classic arcade games for hands-on learning
Includes Python and Pygame Zero code for real-time game development
Features interviews with original game creators and expert game design tips
Covers five classic genres including platform, shooter, and sports
Designed for beginners and enthusiasts to experiment with game mechanics
Take inspiration from the golden age of video games and learn how to write your own modern classics
Code the Classics Volume I not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi co-founder Eben Upto
Format
Paperback
Language
English
Page count
224 pages
Includes
Code listings, design tips, interviews with creators